The effects of those changes can be observed in a special aerodynamic tunnel. The customisation allows you to modify such elements as cooling of the engine, air circulation, power and torque, weight, gearbox configuration, and acceleration. The developers once again epmhesised the Autosculpt, allowing to customise the looks and performance of the cars. However, you will need more than just a few scratches to completely smash your car. The car damage does not only disfigure the vehicle, but also negatively influences its performance. Therefore, you can see breaking glass, crumpled car bonnets, bumpers, and spoilers along with other car elements that after a race can serve as awards – remainders of exciting competitions. With the help of physicists working on a daily basis at a university in Vancouver, the authors managed to recreate in detail the effects of collisions with other cars and with elements of the environment. With the change of scenery and the nature of racing, the developers now focused on the accurate reconstruction of cars’ damage. In contrast to the previous part – Need for Speed Carbon – this title completely abandons the idea of the night, illegal races and transfers the action to the professional, closed racing tracks – to much controversy. is another instalment of the most popular racing series in the world developed by Electronic Arts. Need for Speed ProStreet for PC, PS2 and etc.
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